ENT.Type 			= "anim"
ENT.Base 			= "base_gmodentity2"
ENT.PrintName			= "Paint Ball"

ENT.Spawnable			= false
ENT.AdminSpawnable		= false

function ENT:PhysgunPickup()
	return false 
end

function ENT:GravGunPickupAllowed()
	return false 
end

function ENT:GravGunPunt()
	return false
end